Guide · 10 min

How to add music, voice-over and sound effects to a map animation

Add a music track, record a voice-over for each scene and switch on built-in sound effects, all mixed into the MP4 in your browser.

Updated

Quick answer

Open the Video panel in MapAnimate. Add music (MP3, M4A, WAV or OGG) and set its volume, fades and looping. Press Record under Voice-over to narrate a scene while it plays, or add an audio file. Turn on Sound effects for transport sounds, scene whooshes and arrival chimes. Everything is mixed into the MP4 when you export.

Step by step

  1. Open the Video panel and press Add music to choose a track you have the rights to use.
  2. Set the volume, where the track starts, the fades and whether it loops.
  3. Under Voice-over, press Record: the scene plays while your microphone records.
  4. Adjust the voice volume and start time, and how much the music dips while you speak.
  5. Turn on Sound effects and choose transport sounds, transitions and arrivals.
  6. Press play to hear the mix, then export the MP4.

Music

One track plays under the whole video. Choose where in the track to start (to skip an intro), fade it in and out, and loop it if the video is longer. Use music you have the rights to: royalty-free libraries such as the YouTube Audio Library or Pixabay Music work well.

Voice-over

Each scene has its own voice-over. Press Record and the scene plays from the moment its line starts drawing while your microphone records, so your words line up with the map. Recording stops at the end of the scene, or press Stop. Wear headphones, so the preview isn't recorded too. You can also add an audio file recorded on your phone. Then nudge the start time and the volume.

While someone is speaking, the music dips automatically. Set how far under Lower the music while speaking.

Sound effects

Built-in effects give the trip a sense of motion: a jet roar on flights, the clatter of rail joints on trains, an engine hum on the road, waves under boats, footsteps on hikes and hooves on horseback. A whoosh plays as the camera flies between scenes, and a soft chime marks each stop. The sounds are generated in your browser rather than taken from a sound library, so they are free to use in any video, including monetised ones.

What you hear is what you get

The preview plays exactly the mix that goes into the MP4: music, voice-over and effects, with the same levels and timing. The soundtrack is encoded as AAC alongside the H.264 video. Transparent WebM and GIF exports have no sound.

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